NeutrinoParticles Editor 2.0.15 Released
NeutrinoParticles Editor 2.0.15 is out, for Windows, Linux and macOS.
Stability
This release is a stability update. Work across the editor is now steadier, with fixes in the preview and timeline, the project and emitter trees, the Area editor, generators, and the emitter scheme.
Heavy effects behave better too: if a preview simulation ever stops responding, the editor no longer waits on it — that effect’s preview stops on its own, and the editor stays fully alive so you can keep working and save.
For Cocos Creator
Particles now render correctly on Mali GPUs — Samsung Galaxy S10 and S20 and other Exynos-based devices — where textures and colours could come out wrong. The fix ships in the updated Cocos Creator extension and in the PIXI, Phaser and web runtimes.
Getting it
2.0.15 is on the downloads page, and the editor will offer it to you automatically. The full release notes list everything.
If something looks wrong, tell us — crash reports include the effect you were working on, which makes them far more useful.
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