GenApproxDistance
Generator. Produces particles based on the distance traveled by the emitter, with approximate amounts.
As the emitter moves through space, particles are generated proportionally to the distance covered. This creates trail-like effects that respond to movement speed.
Properties & inputs:
- Distance for 100% of part. (input | property): The distance over which 100% of the emitter's capacity will be generated.
- Start Phase (property): Value from 0 to 1. If 1, the first particle is emitted immediately. If 0, the emitter must travel before the first particle appears.
- Burst (property): Number of particles generated per emission event.